AI Insights · Timothy · July 2024
Top 5 Anime Games on Android in Dominican Republic Q2 2024
In Q2 2024, the top 5 anime games on Android in the Dominican Republic showed varied performance in terms of downloads, revenue, and active users, according to Sensor Tower data.
In Q2 2024, the top 5 anime games on the Android platform in the Dominican Republic displayed interesting trends in downloads, revenue, and active users. Here's a closer look at their performance:
Solo Leveling:Arise from Netmarble saw significant initial interest with over 41K downloads in the first week of May. However, downloads decreased steadily, reaching around 413 by the end of June. Weekly revenue peaked at approximately $1.3K in mid-May before gradually decreasing to around $535 by the end of the quarter. Active users remained relatively stable, fluctuating between 37.2K and 49.2K throughout the quarter.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced a steady increase in weekly downloads, peaking at 4.1K in mid-June. The game also saw a notable rise in weekly revenue, reaching around $644 at the end of May and maintaining over $400 in June. Active users showed a slight increase, with numbers ranging from 14.3K to 19K.
DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco Entertainment Inc., had varied download trends, peaking at 2.7K in early April and declining to around 1.2K by the end of June. Weekly revenue remained relatively low, with a peak of around $101 at the end of April. Active users fluctuated, starting at 5.6K in April and ending at 4.5K in June.
ONE PIECE Bounty Rush also from Bandai Namco Entertainment Inc., saw a steady number of weekly downloads, peaking at 2.3K in early May. Revenue remained consistent around $60-$111 throughout the quarter. Active users were highest in early May at 6.6K, gradually declining to around 4.3K by the end of June.
Black Clover M from Garena International II saw fluctuating download numbers, with a peak of 936 in early April and around 338 by the end of June. Weekly revenue was modest, peaking at $288 in early April and stabilizing around $65 towards the end of June. Active users showed significant variation, peaking at 9.6K in early June and ending the quarter at 7.3K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.